| Sprites |
Images that visually represent objects in the game. |
| Assets |
All media used to create the game, including music, images, and animations. |
| Velocity |
Speed of an object in a particular direction. |
| Clipping / Clip out of bounds |
When an object moves outside the intended visible area, often due to improper boundary handling. |
| worldBounds |
The defined limits of the game world that restrict how far objects can move. |
| Key Events |
Actions triggered when a player presses or releases a key on the keyboard, often used for controlling movement or interactions. |
| Coordinates (X and Y) |
A pair of values representing an object's position in a 2D space, where X is the horizontal axis and Y is the vertical axis. |